Ice Breakers

Project Specs

  • Genre: Action puzzle
  • Platform: PC
  • Team: 3 members
  • Language: C#
  • Framework: XNA
  • Completed: November 2009

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I wanted to make a simple but fun action-type game and I think Ice Breakers came out to be just that. The objective of the game is to break ice spheres in order to gain points and beat levels. Beating levels will unlock more levels, for a total of 10 stages. In order to beat a level, the player must reach the percentage requirement. Some levels require that the player 100% full clear a number of levels in order to unlock them.

The team consisted of an artist and a music composer. Both of them did an outstanding job with their work, and we all formed good synergy working with each other.

My responsibilities for this project included programming the physics engine, menu system, game progression, level design, particle effects engine, and game saves.