Operation Demolition: Monkey Mayhem
This was the first project of my Game Design class. The project’s mission was to design a game from scratch using Microsoft’s XNA Game Studio framework. My team created an action adventure game where the main character is a bomb and throws bombs to attack the evil monkeys. You play as Nuke, the bomb, and must make your way through the quarry to defeat the final boss, Fuse Fighter and his henchmen.
I built the game’s physics engine, particle effects, and collision detection with the environment. I also implemented doors, and progression through in-game events.
